Pixel Bycicle
Pixel Bycicle
Tipi di prodotto
Accesso a May 20, 2026
Senior 3D Artist with 3+ years of professional experience in high-end modeling, product visualization, and motion-driven visual content.
I specialize in Cinema 4D for motion and rendering workflows and professional 3D modeling in Autodesk Maya, delivering clean, production-ready geometry with proper topology and edge flow. For texturing, I use Substance 3D Painter, ensuring physically accurate and visually refined materials.
My work is focused on commercial-grade output — not just aesthetically strong visuals, but technically structured assets ready for production pipelines, marketing campaigns, and hardware-based displays, including holographic fan content.